While the official death of Flash been announced in the browsers,
Adobe also posted in the AIR Development forum
AIR Roadmap Update by chris.campbell on Jul 25, 2017 9:08 AM
Hello AIR developers,
With the news today regarding Flash Player, I’m sure many of you have questions regarding AIR and its future roadmap. Let me start by saying that today’s announcement was not about AIR, and instead focuses entirely on Flash Player and the browser plugin environment. Adobe remains committed to AIR and we believe it continues to be a great desktop and mobile development platform.
Many of you have asked for a roadmap update. We hope to have our official Flash Runtime roadmap updated soon, but until then I wanted to share some of the features we’d like to accomplish in our upcoming releases. As always, this list may change as we receive feedback from the community.
- Support for 64-bit AIR – Windows Captive Only
- AIR SDK installer on Windows
- Desktop async texture upload
- DirectX11 support for AIR desktop
- Increase the GPU memory texture limit
- Improved monitor and resolution settings for AIR Desktop
- GPU render mode for AIR Desktop
- Support for the latest SDK on iOS 11 and Android O
- ASTC Support for mobile
- VR/AR support for AIR apps
- ANE support for Swift on iOS
- METAL bindings for Stage3D
- Motion detection for Android devices
We’ve also been following a feature request thread on the Starling forums. We wanted to get your feedback on some of the items outlined by the community. If you’d like to provide additional input, please take a minute and take this three question survey so we can better understand what folks would like to see in future releases.
While it is very clearly stated
Let me start by saying that today’s announcement was not about AIR, and instead focuses entirely on Flash Player and the browser plugin environment. Adobe remains committed to AIR and we believe it continues to be a great desktop and mobile development platform.
I can guarantee you that right now people are singing “AIR is dead” and “AS3 is dead”, well… because they were already singing “Flash is dead” for the last 6 years or so …
Don’t fall for that, AIR is not dead and its death is not planed either;
If you are in the shoes of Adobe and decide to announce that Flash will be dead in 2020,
and if you also plan to also kill Adobe AIR, now would be the right time to announce it,
if you don’t announce it at the same time, well… that does indeed mean the opposite.
We can already see a little listing of what is planed, accompanied by a survey.
And now let’s wait and see how Adobe plan to update the official Flash Runtime roadmap.
As I previously commented before, as an AS3 dev, you don’t really care that much about the announced Flash death of 2020, in fact you can even see that as an opportunity to move your online apps and games outside of the browser and by such provide a much better experience with Adobe AIR.
Flash did provide a hell lot of functionalities packed into a plugin, but let’s face it, it’s the browser who was dragging down the Flash tech, not the other way around.
It is mainly sad for the currently existing tons of SWF content on the web.
I’m curious to see how Adobe will handle the Flash plugin within Adobe AIR.