What you never explored the wonderful world of academia research papers and other whitepapers?
Here an interesting one
Coworker, An Inter Process Communication framework for AS3 Workers
This paper shows a multiprocessing framework in ActionScript3 on top of the official Worker API. It is used in the Visumag application.
You can download the PDF from there and in the references you will find URL for the sources etc.
as3xls (Google Code)
Some time ago I was working on a little project for which I wanted to read and write Excel files in Flex. I Googled hither and yon but sadly I could only find a sample someone tossed out there sans code. So, I put together a little package to read and write Excel files. So far it supports reading text, numbers, formulas, and dates from Excel version 2.x-2003 and writing text, numbers, and dates. Formulas also update to reflect changes in cells they reference.
The API is intended to be straightforward and easy to use. There are some samples to play with and the obligatory ASdocs.
Air application source code ActionScript AS3 FLEX This example shows how to execute the analysis of an ExcelFile inside a Worker with the Coworker process.
The “Coworker” framework
By Hugues Sansen, Shankaa
Foreword Flash doesn’t offer multi-threading programming. We all miss it. However Flash has introduced many years ago a way to communicate between Flash applications. Relatively recently, they have offered the possibility to declare workers, on a very similar mechanism. Interprocess communication is not as flexible as multi-threading but this is what we have. To offer something almost as efficient as multi-threading we have developed the coworker framework for our own purpose.
The Coworker framework has been developed to standardize the way a worker communicates with other workers. The inspiration comes from Android Inter Process Communication framework, a very elegant way for communicating between applications. Unfortunately we didn’t automate the proxy and stub creation as it is done in AIPC with the AIDL (Android Interface Description Language). To do so we should integrate some code inside FlashBuilder So the developer has to create the stubs and proxies himself.
Where do we use Coworker? We have used this framework widely in Visumag, a Big Data representation application. As you may understand, we have to do some computation on the client while we display stores in 3D in the main worker. 3D representation is CPU intensive when we have many thousands shelves with many tens of thousands of products to display.
License The Coworker framework is provided under the European Union Public Licence (EUPL)
the code is not super clean but it has the merits to be accompanied by a PDF document that explains it all and we can never have enough workers example