I don’t know, never used this
I guess if you really really really need to publish on the web from ActionScript and SWF assets, … but it does not look very solid to be honest
from a quick overview I would say
- they dev it first in AS3 and apparently they want to ditch it for JS/TS
This is old LayaAir veriosn writetten by ActionScript 3.0 ,now LayaAir is using TypeScript as the Engine Script
- they tried to mix-match JS/AS API eg.
- they have IDE, which is probably good (but mainly depends on how all of this is stable to work with)
- life will be surely easier for you if you can communicate with them in Chinese
their translated about page says
It also has development tool chains such as LayaAirIDE, which supports developers to visually edit UI, animation, code writing, packaging, multi-platform publishing, etc., and provides developers with rich development and support tools.
The company’s founder Xie Chenghong is the founder of the page game platform Cola Bar, which was established in 2000, and has 18 years of engine development experience. At present, large enterprises such as Tencent, Sanqi Mutual Entertainment, Blue Harbor Interactive, Butterfly Interactive, Junhai Games, Xianhai Network, Mutual Love Interaction, Forgame, Ming Dynasty Interactive, Seventh Avenue, Electric Soul Network, and Kaixin.com have adopted Layabox Engine for developing game products.
hummm ok …
for a little dig in the sources, their “tool chains” is mainly an API that can cross-compile from AS3 to JS with something similar (or identical?) to Apache Royale, but looking at the sources euh … well… does not look super clean and super complete, and if hairy things happen, ah what is saying this Chinese comment ?
personally it feels I would go faster writing the code from scratch, but again never worked with their API and sources, so maybe they are doing something “magic” but it was not obvious in their code base