Today I received a serious bug report: on Pixel 2 XL (Android 11) my game’s interface looks like this:
application.xml contains the lines:
<application android:hardwareAccelerated="true" > <meta-data android:name="android.max_aspect" android:value="2.17" /> </application>
And as the game starts, there are:
stage.scaleMode = StageScaleMode.NO_SCALE; stage.align = StageAlign.TOP_LEFT;
On the other phones (including long Samsung A30s) everything is shown correctly.
Has someone encountered the same behaviour?