Problem with Icon 167 when packaging for iOS [Solved]

I’m packaging my new game for iOS using the newest AIR 33.1.1.217.

Everything goes well, including the Ad-Hoc build tests on my device.

The only problem emerges when I try to upload the game using Application Loader. I receive the following error:
ERROR ITM-90023: Missing required icon file. The bundle does not contain the icon for iPad of exactly ‘167x167’ pixels.

My application.xml contains the following section:


<image152x152>icons/icon_152.png</image152x152>
<image167x167>icons/icon_167.png</image167x167>
<image180x180>icons/icon_180.png</image180x180>
<image192x192>icons/icon_192.png</image192x192>
<image512x512>icons/icon_512.png</image512x512>

</icon>
and the file icon_167.png is in fact 167x167.

How to solve this issue?

Wait, looks like I solved this, maybe the first time I tried I didn’t have the line
<image167x167>icons/icon_167.png</image167x167>

It’s not good to deploy at 12 am. But let’ keep this thread, perhaps someone will have the same error

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You may know already, this is a very convenient tool to make icons all sizes. https://appiconmaker.co/

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